Gameplay primarily focused on the alliance between the heroes and villains of the Cartoon Network universe, featuring characters from Cartoon Network shows both past and present. The game had large playable environments, with travel facilitated by various warp points as well as certain temporary vehicles to get to areas faster. Their character is viewed from a third-person perspective with an overlaid HUD. In FusionFall, the player takes control of a customized avatar based on characters from current and past shows. There are currently two servers in development, one server based on the original game (2010 Pre-Birthday Bash) and another with additional fan-made content (Legacy). Since the game's shut down fans have been working on ways to bring it back, going so far as to revive the game themselves, similar to Toontown Rewritten.
On August 29, 2013, the game's servers were shut down. FusionFall uses the Unity engine as its client technology basis.įor the first year, the full game required a subscription free accounts could only access to a portion of the content. Massively multiplayer online role-playing game, third-person shooterĬartoon Network Universe: FusionFall was a massively multiplayer online game developed by Cartoon Network and Grigon Entertainment.